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Choose skills by build decision, not by raw description.

The Skills Hub keeps skill choice tied to playstyle, mastery, beginner safety, and next build action.

Skill recommendation rule

Prioritize one main skill direction first.

Why: new players need a clear damage identity before evaluating support, utility, or hybrid synergies.

Strengths

  • Skills are connected to build outcomes.
  • Beginner users avoid scattered investment.
  • Future skill pages can attach to build decisions.

Weaknesses

  • Skill-specific data is not finalized in the MVP.
  • No skill calculator.
  • Exact skill names are provisional.

Difficulty rating

Beginner skill paths should be easy to execute, easy to explain, and resilient if the player changes gear later.

Skill progression

  1. Primary

    Choose one main damage skill.

  2. Support

    Add survival, mobility, or resource help.

  3. Optimization

    Add synergy only after the build direction is clear.

Confidence

Skill structure is stable. Skill-specific data will be added after official data is stable.

A skill choice should lead back to a build or class decision, not become isolated wiki content.

Next decision

After checking skill priority, choose the beginner build that uses the skill direction.